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Game features |
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Multi-player network game
- Real-time (the speed is set up when the Universe is being generated)
- Internet game (rapid connection is not required)
- Possibility to make connection via proxy-server socket 5
- The Universe size - from 500 to 30 000 light years
- Number of starts in the Universe - from 50 to 15 000
- Four types of constellation configuration: uniform, spiral, cluster and radial
- One server can reside up to 250 players
- Up to 40 various ship hulls and orbital bases
- More than 100 various components mounted on ship hulls and orbital bases
- 6 fields of research
- Battle plans that can be set up both for each ship design and for each fleet
individually
- Build-in communication system
- Possibility of free mapping
- Diplomacy, interchange of intelligence information and pictures
- Absence of chit-codes
- Multilingual version
To use the game client you need any computer loaded with Win9x or WinNT4x, having 10 Mb of
free space on the disk and 16 Mb RAM and connected to Internet.
To find out requirements for the game server, read here. |
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